I always wanted to work with computer graphics, they always fascinated me. Eventually, my dream came true, and I have been working in this industry for the last nine years.
In this job, everything is changing constantly, and you can't stop, you must keep on moving, keep on learning, experimenting witg new technologies, new software, or just new ways of getting crazy things done. Along these years I have learned, I have met some amazing professionals, I went through better and worse moments, and today I can say that I still love what I do and I want to make great things.
Experience working using agile methodology: Creating user stories, gathering requirements and prioritizing tasks (Jira, Phabricator, Trello). Using this methodology in the right way will reduce risks by helping everybody in the team to be in the same page, and having the required information. Experience planning roadmaps for short-term projects and CI/CD projects
This last years I have being part of many innovative projects, involving some of the latest technologies. At this point, I am able to help you find what solution fits best for your company using this kind of technologies.
Capabilities for identify and avoid though the experience most of the risks that could happen in a innovative project. Sometimes problems cannot be avoid, and being able to find a quick and out of the box solution is a plus.
During this last 8 years leading a developement team, I've learned that this role is not only about distributing tasks, but about helping the members of the team to get their best, help them to see problems they may not identify so they will be able to solve them by themselves next time.
Experience working with different clients, different departments, and different types of project.
10 years of experience developing interactive and multi-platform applications and games.
8 years creating apps for the different VR and AR platforms.
Using different languages with fast adaptation (C#, C++, Python, Java, Objective-C, Javascript, PHP).
Mixed reality in web browsers is one of the next big things avoiding the user the installation of a new app. (Playcanvas, ThreeJS, Babylon, ...)
Understanding of 3D concepts, basic 3D modelling skills. (Maya, 3D Max, Blender).
Software applications are tools, I am not afraid of taking any challenge, and find the best way to solve it, using new software and hardware tools.